TOC PREV NEXT

Moritz Geometry Editor


Colors


The tracks can be colored by energy, weight, time, or particle type. For coloring by energy, weight, or time, the color coding can be by a discrete number of bins or continuous where the color mapping is chosen from one of a number of color schemes. The tracks in the phantom figure are continuously colored by energy. The energy and weight are constant along a track segment between 2 events, as is the color based on those values. When coloring by time, which is not constant along a segment, the colors at the segment end points is defined and OpenGL interpolates between the end colors along the segment. The coloring is controlled from the Track Colors property page.


White Rock Science
http://www.whiterockscience.com/wrs.html
505 672 1105
email
 
TOC PREV NEXT